Not unlikely. He is sooo "cinematic". This kind of cut scenes that waste time of my life showing for over half a minute e.g. close up of boots walking slowly, while you hear some noise coming closer, like someone crying or slithering - the tension is killing me. And every video in TPP needs a button, a choice and a button - two movements too much.
Jupp, that's what happened to me/us in 2006, big shame or we'd have brought dating sim style games to Germany and I'd be a famous story designer nowBut I've read so many horror stories about developers trying to create their own engine and then encountering all sorts of problems in the process (eventually spending a huge chunk of their development time trying just to get the engine to work, let alone produce quality optimised content for it).
Yes, I just recalled the protagonist in a gloomy scene sitting on his bed playing guitar - iirc for his love interest. And when he played good they'd have sex - was it like that? *laugh*the way you played the game via various quicktime events, jerking the sticks and pressing various buttons. I didn't like the sound of that, so I never played it.
I guess I am still thankfull that he tries making games a little different - even if we are hard to pleaseThe games had reasonable stories, but didn't really stand out to me as anything as special or significant as Cage obviously wanted them to be.
Oh, I never tried. You can only play soldiers from the - dunno the name - "battle division"? So I'd have just move him from "Information" to "Battle" and then I can play him. Some staff can't be laid off. Kojima is S-ranked though, but offline we can have a total of 700 men and meanwhile he's the lowest s-ranked info guy on my mother base.but you can't play missions as him because he gets assigned to a different squad, or something. I didn't know that you can't fire him, though. I wonder if his stats are randomised at the start of the mission, or if he always has sucky stats?
This is when the dark side temps me and I just kill them, for my ease of progress. It's like 50 exp vs. 100 exp or something. While you get some 100 exp alone for crawling through some air duct and in the end it looks like you can play the game without any upgrades anyway. Personally I would consider that a game design error, but one could sell it as a difficulty option.and the enemies I knocked out would get woken up by their friends. Boo!
In DX3 I eventually dropped the rifle since it doesn't cause decent damage. Basically the stun gun and the pistol were my choice. Stun gun was always one-shot-success while if the pistol didn't hit critically it would raise an alarm.in DXMD the pistols can't take AP ammo - only regular or EMP. So I also carry a silenced combat rifle, which can use regular or AP ammo, for taking out turrets and robots.
The one with Laura camping in some snowy mountains? And you're such a "sexist", Oni-chanThe 2013 Tomb Raider game is on special at the Playstation store at the moment (nine AUD!), so I figured I would give it a go. the PS4 version is nicer-looking and has a more attractive face for Lara. So I get to enjoy an actually attractive female protagonist in a game. Unthinkable!
Last night I watched a bit of "Altered Carbon" it started off decently but after the 5th Ep the "Bullshit-Factor" (I call it, when the plot twists screw with the viewer) rose quickly. In the end it seems to be about a Japanese younger sister, who gets all psycho for her older brother...